Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
4228
?
1296
?
1545
?
5493
?
2252
?
4757
?
4361
?
2345
?
5811
?
2040
Total damage to objectives
0
0
0
815
298
0
10679
4059
1111
643
Total damage to buildings
0
0
0
815
298
0
0
3591
597
0
Total damage shielded
0
0
0
0
984
0
0
0
0
274
Total heals on teammates
0
0
0
0
563
0
0
0
0
1276

Abilities usage

in numbers

Mortal Steel (Q)

29xpressed

Spirit Cleave (W)

9xpressed

Soul Unbound (E)

5xpressed

Fate Sealed (R)

0xpressed

?

Yone

Skill path

Most popular ability leveling order
?
P
Way of the Hunter
?
Q
Mortal Steel
1
4
5
7
9
?
W
Spirit Cleave
2
14
15
17
18
?
E
Soul Unbound
3
8
10
12
13
?
R
Fate Sealed
6
11
16

Summoner spell

Most popular spells
?
?
48.2% WR(25936 Matches)
?
?
47.2% WR(7311 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.74% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yone
?
Veigar
0.00KDA3.00
0.00%Kill Participation0.21%
1Vision Score3
1,545Damage Dealt2,345
5Max CS Advantage51
26CS in First 10 Minutes77

Minions have varying gold values depending on their type, and the CS gap results in an approximate 979 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

loading...
1Max Level Lead4
Blue15,407G
Difference+3,841G
Red19,248G
?
3,374G
?
3,404G
?
1,938G
?
4,158G
?
2,533G
763G
1,300G
2,200G
524G
580G
2,611G
?
4,704G
?
4,138G
?
4,682G
?
3,113G
?